![this view is not constrained android studio 3.0.1 this view is not constrained android studio 3.0.1](https://user-images.githubusercontent.com/32722218/34544671-ad9b37cc-f0b5-11e7-9246-c8a25f7c8ac8.png)
The best thing about this was that we actually didn’t have to do any configuration for this in our app or on our device. This was the simplest demonstration of an internationalization support of our app. Of course, the default locale shown above reflects the English language being used. Trying the applicationįor now, we will run our application multiple times and will only change the device’s locale so that app can show changes in the locale: We have also added the same file ( strings.xml) in all the three folders. the values-ja directory is for the Japanese language.the values-fr directory is for the French language.the values directory is for default language, i.e.See how there are three, similarly named folders for values: To give our localization process a kick start for the three supported languages, we will create some new folders and files in the res folder in our project structure. This what it looks like when using Android Studio Version 3.0.1, which is what we used for this tutorial. NOTE: Do not place your application dependencies here they belong We also have a root level dependency adle file and here are the contents of the file: // Top-level build file where you can add configuration options common to all sub-projects/modules.Ĭlasspath ':gradle:3.0.1' Implementation ':constraint-layout:1.0.2'ĪndroidTestImplementation ':runner:1.0.1'ĪndroidTestImplementation '.espresso:espresso-core:3.0.1' Implementation fileTree(dir: 'libs', include: ) ProguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' TestInstrumentationRunner ".AndroidJUnitRunner" When we make a project using Android Studio, it automatically adds the dependencies it needs to set up a project.įor the sake of keeping this guide simple – you might also have different versions of dependencies and SDK versions – here is our app level adle file for this project: apply plugin: ''ĪpplicationId "" In Android, dependencies are managed using the Gradle build tool. We named our application “AndroidInternationalization” and it will be supporting three languages. Let’s make a new project in Android Studio as below: This will change the application’s language too. Inside the application, we will allow the user to change the locale for the application as well.When a user opens our app, the app will automatically get the device’s set locale and set the app’s language to be the same locale.
![this view is not constrained android studio 3.0.1 this view is not constrained android studio 3.0.1](https://sdks.support.brightcove.com/assets/images/android/step-by-step/studioqs-gradle-file.png)
We will try to keep the project simple and try to build two functionalities which are complementary to each other when it comes to creating an excellent and localized user experience for the end user: Of course, we will be demonstrating this with only a limited number of languages in this demo, three to be exact: English, Japanese and French. The Android Studio IDE will get the user locale, set on the device and automatically also set the language of the application to be the same. Check out the guide Knowing the projectįor this lesson, we will be making an Android application using the Android Studio IDE. Explore why app translation can be key to your global business expansion and follow our best practices.